Rules

APEX LEGENDS RULES

This tournament is not affiliated with or sponsored by Electronic Arts Inc.

Player ​and ​Team ​Eligibility

1.1. Team eligibility

1.1.1. Each team must have a designated Leader that satisfies the following conditions:

1.1.1.1. A registered staff member at the Institution that the team represents. 

1.1.1.2. Able to act as representative and point of contact for BE

1.1.1.3. Able to supervise all online interaction between Players at that Institution, even if remotely. This can include before and after matches, as well as during.

1.1.2. A team must consist of 3 players and must be from the named Institution. Teams may have up to 2 substitutes as part of their roster.

1.1.2.1 If you require emergency subs, these should be reported to an admin via support ticket no later than 1 hour before start time.

1.1.3 A player must be aged 16+.

1.1.4. Rosters will be locked ahead of the first game of the season.

1.1.4.1. Any roster changes must be reported via Support Ticket for an admin to review.

Match ​Rules

2.1 Match Setup

2.1.1. All ​matches ​must ​be ​played ​on ​the ​European ​server.

2.1.2. Match lobby will open at 4pm on Thursdays, and close at 4:15pm.

2.1.2.1 Reschedules for the Apex cup are not possible. If a team misses the start time and is considered a no show, then they miss the chance to gather points in that lobby.

2.1.2.2 If you join late, you can join a later lobby on that fixture day, but will not get any points for the lobbies missed.

2.1.3 Any input device (e.g. mouse and keyboard, or controller) is allowed.

2.1.3.1 Controller Capabilities beyond the norm are not allowed, e.g. macros, compound inputs, turbos. 

2.1.4 Players can access Apex Legends from any platform it is cross-platform compatible with, including PC, PS4/PS5, Xbox Series X/S, Xbox One, and Nintendo Switch.

2.1.5 Lobby details will be shared primarily in Discord via Game Admins, and via email. Due to the nature of the lobby set up, BEF strong recommends all staff leaders to be active and checking Discord for updates on Match Days.

2.1.6 Point system is as below

Placement Points

  • 1st - 12

  • 2nd - 9

  • 3rd - 7

  • 4th - 5

  • 5th - 4

  • 6th-7th - 3

  • 8th-10th - 2

  • 11th-15th - 1

  • 16th-20th - 0
    + 1 point per kill

2.1.6.1 Tiebreaker is placement points.

2.1.5 GAMEPLAY SETTINGS

The tournament lobbies set up is as follows:

Game Mode: Battle Royale
Aim Assist Override: On
Game Mode Variant: Tournament
Map: Stormpoint & World’s Edge

2.1.5.1 Game admins will set up the lobby. Team captains will receive a lobby code from the admin in order for their team to join. Teams can use this via Play > Private Match > Join.

2.1.5.2 All players should be ready for all three lobbies throughout the fixture period, as each lobby will start straight after the other.

2.1.5.2.1 If a team does not have a full roster, e.g. 2 out of 3, they are still eligible to take part in a lobby.

2.1.5.3 The tournament will consist of 6 weeks of groups and 2 weeks of finals.

2.1.5.3.1 Finals will have the top 20 from the overall leaderboard of the Group Stage. 6 maps will be played and finalist teams will play all 6. The 6th map will have double points.

2.1.5.3.2 Winning team will be determined by the highest number of points from the Finals.

2.2. Schedule

Schedule is as follows

Group Stage

Week 1: 1st Feb - 3 maps played

Week 2: 8th Feb - 3 maps played

Week 3: 29th Feb - 3 maps played

Week 4: 7th March - 3 maps played

Week 5: 14th March - 3 maps played

Week 6: 21st March - 3 maps played

Finals (Top 20)

Week 7: 18th April - 3 maps played

Week 8: 25th April - 3 maps played

2.3. No show

2.3.1. Teams are expected to arrive promptly for a 4pm start time on a Thursday.

2.3.2. If a team hasn’t joined the lobby 15 minutes after the stated start time and is considered a no show, then they miss the chance to gather points in that lobby.

2.3.2.1 If you join late, you can join a later lobby on that fixture day, but will not get any points for the lobbies missed.

2.4. Submitting results

2.4.1 At the end of the game there will be a table of where individual teams placed and how many kills each team got. Admins will take a screenshot of this and combine all results and the end of the day. 

2.5 Casting ​of ​Games

2.5.1 Matches will be streamed by British Esports on their Twitch Channel. Admins will set up these lobbies and communicate with the production team. 

2.5.2. Tournament ​admins ​and ​people ​that ​are ​explicitly permitted ​to ​spectate ​by ​British Esports Student Champs ​(e.g. ​shoutcasters or ​streamers) ​may ​ask ​to ​spectate. ​You cannot refuse to invite a tournament admin.

2.5.3. Players ​must ​wait ​for ​casters ​and admins to ​declare ​they ​are ​ready ​before starting.

2.5.4. Coaches, managers or anyone not explicitly permitted to spectate may spectate with permission from admins.

2.5.5. Spectators wishing to cast and stream may request permission from both teams to not be ‘locked’ to the side of their affiliation.

2.5.6. Stream delay of at least 180 seconds must be enabled in the streaming software to prevent cheating.

Penalties

3.1. Any ​person ​found ​to ​have ​engaged ​in ​or ​attempted ​to ​engage ​in ​any act ​that ​British Esports Student Champs ​believes, ​in ​its ​sole ​and ​absolute ​discretion, ​constitutes unfair ​play, ​will ​be ​subject ​to ​penalty. ​The ​nature ​and ​extent ​of ​the penalties ​imposed ​due ​to ​such ​acts ​shall ​be ​in ​the ​sole and ​absolute discretion ​of ​the ​British Esports Student Champs.

3.2. If ​any ​team ​or ​player ​is ​suspected ​of ​breaking ​any ​rules, ​admins should ​be ​informed by the Leader. At this ​point ​admins ​may ​ask ​for ​screenshots ​or other ​evidence ​of ​misconduct.

3.3. Upon ​discovery ​of ​any ​team ​member ​committing ​any ​violations ​of ​the rules ​listed ​above, ​the ​British Esports Student Champs ​may, ​without ​limitation ​issue ​the following ​penalties to a team:

3.3.1. Loss ​of ​a ​map pick. In this instance, the opponent is given the map choice.

3.3.2. Issue of ​a ​warning on the team’s permanent record.

3.3.3. Forfeit ​of ​a ​match.

3.3.4. Permanent ​ban ​of ​a ​player.

3.3.5. Deduction ​of ​points ​or ​seeding ​for ​the ​current ​or ​next tournament. Penalties are carried over with the majority of the offending team for the full academic year.

3.3.6. Disqualification ​of ​team ​from ​a ​tournament.

3.3.7. Disqualification ​of ​team ​from ​the ​British Esports Student Champs.

Spirit ​of ​the ​Rules

4.1. These ​Rules ​may ​be ​amended, ​modified ​or ​supplemented ​by ​the ​British Esports Student Champs, ​from time ​to ​time, ​in ​order ​to ​ensure ​fair ​play ​and ​the ​integrity ​of ​the ​British Esports Student Champs.

4.2. All ​decisions ​regarding ​the ​interpretation ​of ​these ​rules ​lie ​solely ​with ​the British Esports Student Champs, ​the ​decisions ​of ​which ​are ​final.

This tournament is not affiliated with or sponsored by Electronic Arts Inc.