Rules
LEAGUE OF LEGENDS RULES
This competition is not affiliated with or sponsored by Riot Games, Inc. or League of Legends Esports.
For general ruleset on Nationals format, reschedules, and no shows, see rules here.
1. Player and Team Eligibility
1.1. Player eligibility
1.1.1. To be eligible to compete in the British Esports Student Champs, each player must have satisfied all of the following conditions:
1.1.1.1. Be registered in full-time education at an Institution of Secondary or Further Education as defined in sections 1.1 and 1.2 within the General Rules.
1.1.1.2. Players must have an active EUW (European West) account on League of Legends.
1.1.1.3. Accounts must have at least 20 champions unlocked to access tournament draft mode.
1.1.1.4. Players must be at least 12 years old.
1.1.1.5 Refer to ‘Overall Rules’ for general eligibility also.
1.2. Team eligibility
1.2.1. Each team must have a designated Leader that satisfies the following conditions:
1.2.1.1. A registered staff member at the Institution that the team represents. In exceptional circumstances, a student with written permission from their school or college may be designated leader, subject to British Esports approval.
1.2.1.2. Able to act as representative and point of contact for British Esports.
1.2.1.3. Able to supervise all online interaction between Players at that Institution. This must include before and after games as well as during.
1.2.1.4. The leader cannot participate, only supervise.
1.2.2 A team must consist of at least 5 but no more than 7 players. All team members must be from the same institution.
1.2.3. A team may request a name change at any point during a season. To change a team’s name, an admin must be contacted with desired change.
1.2.4. A Teams name should not be explicitly offensive and if the British Esports Student Champs considers this to be the case that team will be required to change their name.
2. Match Rules
2.1. Match Setup and Champion Select
2.1.1. All matches are to be played on the European West (EUW) server.
2.1.2. Players must use the League of Legends account associated to their British Esports Student Champs account. If an account is being used that isn't on the main roster, the opposing team should submit a support ticket before the game begins and raise it to an admin ASAP. Do not wait until after the game has concluded. If this account information is not up to date it will lead to a rule strike (please see section 2.6 or 3.6 in General Rules for more information on Rule Strikes based on Nationals or Open).
2.1.2.1. Players’ League of Legends account must abide by the rules in 1.1.1.3.
2.1.2.1.1. On specific occasions if the account is unable to access tournament draft, then the team must contact an admin who can assist with using a third party website, e.g. prodraft.com, to create a similar process. In this event, both teams must agree to use this other process. If a mutual agreement is not made, then the team with ineligible accounts will forfeit. In this event, games cannot be paused due to use of a different game mode.
2.1.3. The school/college shown on the left of the match page is the “home” team and should host the lobby.
2.1.4. If tournament codes are provided they should be used by all players. If, for some reason tournament codes are not available, either team may host the match and the match name and password should then be given to opposing team. Alternatively, add the captain of the opposing team and invite them to the lobby. If you would like help with the lobby set up, speak to an admin.
2.1.4.1. Game settings
The game mode tournament draft must be used for all matches.
2.1.4.1.1. If this game mode is unable to be used, see 2.1.2.1.1. In this event, games cannot be paused due to use of a different game mode.
2.1.4.2. The map Summoners Rift must be used for all matches.
2.1.4.3. Spectators are in general allowed however either team may request that spectating is turned off or lobby only.
2.1.4.4. Team size must be 5.
2.1.4.5. All champion skins and chromas are banned. All ward skins and emotes are allowed.
2.1.5. For a series that is longer than best of 1 (e.g. best of 3, 5, etc.), teams will swap sides after each map.
2.1.5.1 Regular season games are Best of 1.
2.1.6. Once both teams have joined the lobby and stated they are ready, the lobby leader (denoted by gold medal symbol) may begin Champion Select.
2.1.7. New champions may not be used until they have been available in Ranked and for purchase for at least one week. Champions which have been majorly reworked may not be used until a week has passed since patch date.
2.1.8. If a player does not own a specific champion then they must pick a placeholder champion. In the event a team wishes to use a placeholder champion they must: Inform the opposing team captain and the casters before the champion is locked in by messaging the opposing captain. After champion select finishes, the game must be remade in Tournament Draft with the same champions selected except for the placeholder.
2.1.10. Smurf accounts are reportable, and will be investigated on a case-by-case basis. For any concerns, please reach out to an admin, or raise a support request, with your evidence.
2.2. Tiebreakers
2.2.1. If teams are tied on points (win-loss) on the overall scoreboard at the end of Swiss/Group Stage, then ranking is determined by previous head-to-head, or fastest game time.
2.2.2. If unable to determine a leader in the tied teams with the above method, or due to a lack of evidence regarding game time, tiebreakers will be played.
2.3. Casting of Games
2.3.1 Champs matches can only be streamed if agreed by both teams. Those wishing to stream should reach out to the opposing staff leader and team ahead of the match to gain permission. If one of the teams in a fixture does not agree to be streamed, then the match must not be streamed.
2.3.2. Tournament admins and people that are explicitly permitted to spectate by British Esports Student Champs (e.g. shoutcasters or streamers) may ask to spectate. You cannot refuse to invite a tournament admin.
2.3.3. Players must wait for casters to declare they are ready before starting.
2.3.4. Coaches, managers or anyone not explicitly permitted to spectate may spectate with permission from both teams.
2.3.5. Stream delay of at least 180 seconds must be enabled in the streaming software to prevent cheating.
2.4 Timeouts
2.4.1 At LAN, timeouts can only be called for technical reasons. This can be done with the in-game pause system. Notify the admin if you would like to call a timeout. No communication about the game can be discussed during this timeout period.
3. Penalties
3.1. Any person found to have engaged in or attempted to engage in any act that British Esports Student Champs believes, in its sole and absolute discretion, constitutes unfair play, will be subject to penalty. The nature and extent of the penalties imposed due to such acts shall be in the sole and absolute discretion of the British Esports Student Champs.
3.2. If any team or player is suspected of breaking any rules, admins should be informed by the Leader. At this point they may ask for screenshots or other evidence of misconduct such as the game replay file (also known as a .rofl file).
3.3. Upon discovery of any team member committing any violations of the rules listed above, the British Esports Student Champs may, without limitation issue the following penalties:
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Loss of a ban. In this instance, the offending team must select “None” in place of their first ban.
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Issue of a warning on the record of that team.
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Forfeit of a match.
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Temporary suspension of a player. If this results in <5 players on the team, the team will become ineligible (according to 1.4.2) unless a substitute is brought in.
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Permanent ban of a player.
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Deduction of points or seeding for the current or next tournament. Penalties are carried over with the majority of the offending team for the full academic year.
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Disqualification of team from a tournament.
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Disqualification of team from the British Esports Student Champs.
4. Spirit of the Rules
4.1. These rules may be amended, modified or supplemented by the British Esports Student Champs, from time to time, in order to ensure fair play and integrity of the British Esports Student Champs.
4.2. All decisions regarding the interpretation of these rules lie solely with the British Esports Student Champs, the decisions of which are final.